The Future of Culture Technology!
Introducing the journey of SM Entertainment, which began in 1995.
’23
Starting Music Publishing Business
Music Publishing Subsidiary ‘KREATION Music Rights’ Launched
’22
Establishment of a company specializing in metaverse content production technology
Establishment of ‘STUDIO KWANGYA’
’21
Integration of Content Business
Established an intermediate holding company ‘SM Studios’ that integrates & manages non-music businesses–drama/variety shows/new-media sectors
’20
Launching a Global Online Concert Brand
Established ‘Beyond LIVE Corporation (BLC)’ with JYP Entertainment
’18
Lifestyle, Digital Entertainment Platform Business
Acquisition of ‘Keyeast’ & ‘FNC Add Culture’. FNC Add Culture changed its name to ‘SM Life Design Group’
’17
Advertising Business
Merger & Acquisition of ‘SK M&C(SM C&C)’
’16
Expanding The F&B Business
SMT SEOUL, SMT TOKYO Opened
’15
Mobile Platform Business
SM Mobile Communications Established
Entertainment Theme Park Business
SMTOWN@coexartium Opened
’14
Variety Show, Label Business
HOON Media & Woolim Label Acquisition(SM C&C)
Equity Investment in the label, BALJUNSO Co., Ltd.
Made an equity investment in the hip hop and band music label, BALJUNSO, and established partnerships that embrace underground and indie music
Mobile Karaoke Application Launched
Established ‘everysing Japan’, a three-party joint venture to intensify the digital music business with AVEX Vanguard and Universal Music Japan
Established Dragon Tiger 1 Inc. to Invest in the Culture Business
Established a corporation for a strategic partnership with Media Asia Group Holdings Limited, the largest entertainment company in Hong Kong in order to establish Dragon Tiger Capital Partners L.P., (hereinafter, referred to as “DTCP”), as a media and entertainment investment fund to invest in films and TV program projects in the Chinese market.
’13
Actor, Actress Management
AM Entertainment Acquisition(SM C&C)
’12
Wine Distribution Business
Established S.M. Entertainment Beijing
Established S.M. Entertainment Beijing Co., Ltd.
Visual Content Business
Acquired KOSDAQ-listed company, BT&I, and changed the title to S.M. Culture & Contents to establish the largest visual media production and actor/MC management company in Asia. The company has been engaged in global video content businesses including TV drama production. The company is also contributing to the propagation of the K-Culture Business Model by combining the existing tour, leisure, and travel businesses of BT&I with Korean Wave and K-POP content
Global Concert Business
Full launch of the concert business through the Hong Kong-based affiliate, DREAM MAKER ENTERTAINMENT
’11
Established S.M. True Co., Ltd
Established the first overseas joint venture, S.M. True with True of Thailand. Engaged in overall management operations for its artists inside Thailand including albums, digital music, product distribution, concerts, and promotion
’08
Karaoke Business
SM Amusement Established
Food & Beverage
SM F&B Established
Retail/Fashion/Merchandising
SM Brand Marketing Established
SM Entertainment USA
Established S.M. Entertainment USA Inc.
’05
China Branch Launched
SM Entertainment China Branch office opened
’01
JAPAN Expansion
SM Entertainment JAPAN Established
Online/Mobile Business
Fandango KOREA Established [Korea’s first entertainment Contents/Online/Mobile Service Company]
’00
IPO (KOSDAQ)
April 27, 2000 First company in the entertainment industry to be listed in KOSDAQ (IPO)
’95
Establishment of S.M. ENTERTAINMENT Co., Ltd.
Established S.M. Entertainment Co., Ltd. with the capital of 50 million won